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High Strange | Immersive Exhibition
Client
Tenderfoot TV
Role
Creative Lead, Experience Design, Exhibition Narrative
High Strange Exhibit was an immersive physical exhibition created for Tenderfoot TV, extending the world of the investigative podcast into a spatial experience. Built around stacked CRT televisions, glitching radios, primary-source material, and competing accounts, the exhibition translated audio storytelling into a physical investigation.
I led the creative direction, experience design, and exhibition narrative, shaping a space where visitors moved through evidence and counter-evidence while questioning what they believed and why. An on-site poll tracked skeptics and true believers in real time, turning audience participation into a living data point within the story.































